Composition and render
Visual software, project, media, plug-ins, controls, GPU load, output format, and license.
The visual artist renders and controls the work on their own prepared system and sends the finished image to the venue. This keeps creative and runtime dependencies on the known hardware and software.
Approval condition: the actual sender, network, receiver, and projection chain must sustain the agreed canvas and frame rate with acceptable latency.
The show uses the visual artist's own hardware and software and transports only the finished image.
Provide the visual operator with a separate preview monitor and controls. The public projection should never expose the visual software interface or operating-system desktop.
Each layer needs its own owner, specification, and test.
Visual software, project, media, plug-ins, controls, GPU load, output format, and license.
NDI encode, stream discovery, network capacity, receiver compatibility, and latency.
Canvas, frame rate, color, mapping, operator preview, and fallback.
The preferred route stays visible above. Open these sections for the venue-specific deployment and validation work.
Record the exact Linux distribution, compatibility layer, TouchDesigner build, GPU, driver, display server, and license. Audit every plug-in, Python package, codec, font, movie, device input, custom operator, and file path.
Define the sender, receiver, message names, update rate, ownership, and failure state. The visual output should remain valid when control data pauses or disconnects.